We take the max with ShrayStart
(CLIP_LB0
) before passing the bound into the multithreaded scheduler instead of after, similar with ShrayEnd
and (CLIP_UB0
).
I also removed some dead code from the scheduler.
Closes #2492 (closed)
We take the max with ShrayStart
(CLIP_LB0
) before passing the bound into the multithreaded scheduler instead of after, similar with ShrayEnd
and (CLIP_UB0
).
I also removed some dead code from the scheduler.
Closes #2492 (closed)