We take the max with ShrayStart (CLIP_LB0) before passing the bound into the multithreaded scheduler instead of after, similar with ShrayEnd and (CLIP_UB0).
I also removed some dead code from the scheduler.
Closes #2492 (closed)
We take the max with ShrayStart (CLIP_LB0) before passing the bound into the multithreaded scheduler instead of after, similar with ShrayEnd and (CLIP_UB0).
I also removed some dead code from the scheduler.
Closes #2492 (closed)